I’ve been playing a lot of Terraria recently. For those who don’t know, Terraria is anĀ 2D sandbox adventure game, that can be played both single-player or multiplayer. Consider it similar to a two-dimensional Minecraft, if you will.

This is a game that is incredibly easy to pick up. The controls are simplistic; yet, once mastered, allow the player to run, jump, climb and fly their way through a huge and expansive world.

Terraria is a lot of fun. The amount of content within this game is staggering, with opportunity to explore, fight, create and collect thousands of different combinations. In games like this, the saying ‘if you can think it, you can build it’ and for the most part, this is 100% true when it comes to Terraria.

My current world play time is probably somewhere around the 20 hour mark, and I’ve barely scratched the surface of what this game has to offer. At the moment, I’m focusing on preparing myself and my settlement for the game-changing event, Hardmode. This amps up the difficulty enormously, and causes the game to become a challenge even to players who think they’re pros. Due to this, Terraria doesn’t get old. It doesn’t get boring, and with the game being super simple to grasp, it’s very easy to jump into your world for half an hour and smash a couple of zombie heads together.

For a game that costs less than a tenner, Terraria offers countless hours of gameplay, allowing your imagination and creativity to run wild across the forest/snow/desert/underground/hell landscapes. I’d definitely recommend picking it up.



Gotta Catch ’em All

As I’m in America for the next three weeks, Dota is unfortunately taking a back seat. With the new 7.00 update dropping so recently, this isn’t the best time; but oh well, my trip will be worth it. 

7.00 looks… Interesting. Having playing zero games on the new patch so far, I can’t say for sure how I feel about the changes but things definitely look interesting. The talents trees look good, especially when it comes to support heroes who can benefit hugely from the extra XP available. These could, and very well will, be game changing. 

The backpack is another interesting update, allowing less restriction when it comes to item combinations. Choosing between items is tough, but having three extra slots you can switch between on the move will be invaluable. 

For my trip, I treated myself to Pokemon Moon, the latest version in the Pokemon franchise. Before release, I was skeptical. Things look different. Too different. The island trials seemed strange and unknown. The Alolan variants seemed laughable in some cases. 

However, I’ve been pleasantly surprised. The story is engaging and actually interesting for once. I feel invested in the characters I’m playing with. This is definitely an improvement. The island trials are challenging as well, even with the EXP share being gained towards the beginning of the game. I find myself levelling my Pokemon to a high enough level above those I’m challenging, and still finding things kinda tough in cases. This is definitely a good thing. 

Down sides would be typical Pokemon problems. The story is slow to start, with the tutorial dragging on, teaching you each and every mechanic of the game. For new players, this is obviously of benefit; but for veterans of the franchise, this is somewhat of a bore. The characters help, but can only lessen the pain. 

Don’t let this put you off though, this generation of games are incredible. Pokemon is a franchise that I love, and a franchise that I’ll continue to love if they keep this up. 

Rating: 10/10 – Incredible